Theme Park Studio Phase 2 Set to Stun!

Written by George Taylor. Posted in Features, Fun, Imaginerding

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Published on May 19, 2014 at 2:00 am with No Comments

Pantera Entertainment has released some new renderings, a new video and some very exciting news about their latest software update to Theme Park Studio. Will Theme Park Studio truly be the successor to Roller Coaster Tycoon that we’ve been waiting for?


Check out their press release:

Phase 2 – Custom Ride Designer And Animator Launching May 16th


We are very excited about the upcoming Phase 2 release of our custom ride designer and animator, with ultra realistic physics. This module is one of our finest. It includes proprietary tools and technologies that allow players to build custom rides from scratch, with amazing realism, using patent pending technology.

For casual gamers, this update means that rides now include embedded animations. Simply click on the ride you want, move it into position, press the new ‘Test Park’ button located on the top tool bar, and watch your ride come to life.


I’m not sure if I want to even ride a Ferris Wheel virtually!

For moderate users, it means any object can be animated through our powerful keyframer.

And for advanced users, this update means custom rides can be ‘Jointed’ then animated by applying physics’ forces, for accurate real life representations.

In this build we have animated some of the existing rides, plus added a few new ones. We have also included 5 new build sets, totaling almost 50 ride pieces you can mix and match to create your own custom ride. They can be found in the Build Set 3 folder. Using the scenery builder, you can now piece together your own ride and bring it to life in a way never done before.


We have attempted to break new ground with our approach and technology. We’ve even added a few extra bells and whistles, not found in the original videos, to help players build their custom rides more efficiently.

We look forward to continuing to work with you during Early Access, and of course thank you for all your support.


It really sounds like there are some amazing updates in the Phase 2 release and it’s going to add some incredibly powerful details to the gameplay for different levels of gamer. Your inner theme park designer is going to feel like a kid in a candy store. The fact that even casual gamers will be able to see animation fairly easily is going to ratchet up the interest and appeal.


I’m wondering when someone is going to do a Silly Symphonies mod!



The attention to detail looks pretty amazing. The gameplay development looks like it’s going to be a great mix for all different player types. Check out the new animation and rendering modes in the video!


You can get more information at the Steam link

There is still time to be a part of Early Access and receive additional Kickstarter rewards through their extended Kickstarter site:


For more information they can visit their facebook:

Looking for a good book on designing theme parks? Check out Steve Alcorn’s book, Theme Park DesignL Behind the Scenes with an Engineer.


Have you played the early release of Theme Park Studio, yet? What features/gameplay would you like to see in the game?

ImagiNERDing is written and edited by George Taylor

About George Taylor

George has been obsessed with Disney theme parks since the first time he saw a photo of the Haunted Mansion in the early 70s. He started writing about Disney in 2007 and has amassed one of the world's largest Disney-related libraries.

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