I just visited Disneyland Paris yesterday and I would like to share some of my thoughts and experiences here .
I was lucky enough to have friends in Paris who let me stay. They gave me very weird looks when I told them I was going to visit (24 year old male visiting "a place for little kids" alone), It was not my first time in Pares and I have already seen 95% of the city's attractions, so I needed an activity to keep me busy all day, Disney was the perfect idea.
This was my second time visiting the resort. I left Paris at 8.30 AM and it took me around 45 minutes with the RER to get there. The day was a cold and gray wednesday... Perfect to keep crowds away . I rushed to the WDS ticket booth (sells the same tickets with less of a line) and proceeded to buy a 1 day 2 parks ticket. A very useful tip to know, and apparently unknown, is that upon presentation of a valid student ID you're entitled to a student discount! I paid just 47 euros for my ticket. Also, international ID's are accepted (mine is Canadian). The lady told me that actually all tickets are valid for both parks, whick makes sense and WDS is more of a Land than a park.
It was around 9.40 AM and we were let into WDS. My first impression was honestly not bad, as the entrance is actually charming with the big yellow studio building.... But how did things change soon... The first studio is supposed to be some sort of Main Street. It is super short and has around 3 shop (or restaurants) on each side. It is not terrible, actually, but by no means a grand entrance. After walking out you can look left and see Cinemagique, Stitch Live, and Rock and Roller coastee, straight up and the TOT with the fake Hollywood set-up, and right towards Disney Animation, Crush's Coaster, Aladdins Carpets and Animagique... That is all. Seriously the place is tiny.
I hurried to Crush's Coaster which was already operating and waited around 5 minutes before boarding. The ride is really fun, and effectively blends the coasters mechanism into a dark ride at the beginning (there is an accelerated lift hill disguised as a sewer which gives an amazing effect, as an example). This attraction would have been a gem of a replacement to Mullholand Madness at DCA, its a pity they went for the still lifeless Goofys Sky School.
Afterwards I headed to TOT. It has sincerely the weeeeirdest position in the park ever. If they had the money to build it, why didnt they just located it in a corner where the TOT is meant to be! It is right in the middle which means you can walk around it, seeing its bare back part. The front looks good from the right angle with the fake Hollywood set-up, but as soon as you get in the line you can already see that they are just unnatractive metal structures from behind (honestly, they are just beams of metal with the façades printed in the front, looks terribly temporary. Being used to the Florida version, this version was a bit... Incomplete, but still thrilling.
I then went to Rock n' Roller coaster, which yet again is just a metal block with a sign in the front. Inside it is an exact clone of thr Florida version, just without the plywood cutout decorations in the tracks.
I left WDS at around noon and headed to Disneyland Park. As I entered the Christmas parade was coming down Main Street. It was cute but just counted with two floats (Mickey and Minnie float and then Santa Clause float). It was cute nonetheless. I hurried to Frontierland through the Liberty Arcade (what a gem!) and headed to the Phantom Manor. Oh my God, what a mess. The music from the Gazebo was turned off, and I noted that the locks closing themed doors in the garden were generic Master locks (the brand)... Not a huge issue but it'd be nicer to use at least older looking locks. The foyer looked ok, but the stretching room is looking rough. The wallpaper around the portraits is looking torn and dirty, which often reveals the illusion of the stretching. Leota looks teeeeerrible! The face projection is off the actual head. The ballroom and boudoir were ok, but the rest was the worst. Half of the skeletons of the descent into Phantom Canyon were static, and the movements of many of the phantoms of the canyon were off as well. The final scene of the mirror was ruined because the figures on the other side were off by at least a meter, making the ghost hug half of the Doombuggy and then float in the air. I explored Boot hill for a bit. The geysers were off and the worst.. the background music track was not working properly! For every three seconds of music the track would glitch and skip.
I went to BTMR afterwards. This version is magnificent, but yet again many of the effects and figures were completely static. The worst part however was the ammount of litter in the queue and the bodies of water around the ride, many such as coke bottles already showing faded colours, hinting they had been for a long time (Ill talk about litter a bit more in a while...)
I headed to Fantasyland. Alice's curious labyrinth has seen better days, with figures featuring huge patches of unpainted areas and the audio turned off in sections. The Windmill is no longer an attraction (I think it hasnt for a while, but the buckeyd which were filled with gifts 2 seasons ago are now gone). The darkrides are working find, but the teacups and carrousel could seriously use some paint.
Pirates of the Caribbean came next. Several figures were static as well, which gave the attraction a very creepy feeling as they were just mannequins without any movement. The cannonball effects were off as well, and I am sure we skipped the whole explosion scene alltogether with our boats just rushing by.
I will continue my trip report soon! I wish I could put some pictures tol but sadly I didnt take many as I was more focused in just riding stuff and enjoying.