Go Back   MiceChat > Celebrate the Parks > Disneyland Resort


Disneyland Resort Trip Reports, News, and Questions
Forum Sponsored By: Howard Johnson - Anaheim

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 09-15-2008, 12:49 AM   #1
11/7/08 Fantasmic Returns
 
Club 33 Mike's Avatar
 
Join Date: Jan 2008
Location: Covina Ca
Posts: 281
Club 33 Mike is on a distinguished road
Disneyland Park Ride G-Forces (Measurements)

So there is a free application available for the iPhone, and 2nd generation iPod Touch. Its called Roller Coaster Physics. Its uses the built in accelerometer to measure gravitational forces. So just for kicks, I went to DL today and rode a few rides and recorded the ride to see what the results were. Below are the results the program gave, so I'm not sure how accurate they are, but here you go:

Space Mountain: 2.92 durring the drop
BTMRR: 3.37 durring the double helix after the second lift
Matter Horn (TL Side): 2.42 just after the first monster
Star Tours: 2.23 just after the Deathstar explodes

Here is a link that will open iTunes and take you to the app store:
http://phobos.apple.com/WebObjects/M...290371763&mt=8

Will definately have to try it on the rides over in California Adventure after I get back from Spain.
__________________
....You think your so powerful? Well this is my dream....
Club 33 Mike is offline  


Old 09-15-2008, 12:51 AM   #2
Show building aficionado
 
Datameister's Avatar
 
Join Date: Aug 2005
Posts: 10,758
Datameister is on a distinguished road
Re: Disneyland Park Ride G-Forces (Measurements)

Very cool! Thanks so much for posting the figures! Anyone else wanna try, see if they get the same numbers?
__________________

My trip reports: 1 2 3 4 4.5 5
Datameister is offline  
Old 09-15-2008, 12:54 AM   #3
Member
 
SomethingWicked451's Avatar
 
Join Date: Feb 2006
Location: Delaware
Posts: 352
SomethingWicked451 is on a distinguished road
Re: Disneyland Park Ride G-Forces (Measurements)

How awesome is that? Technology!
SomethingWicked451 is offline  
Old 09-15-2008, 01:06 AM   #4
Member
 
BurtGummer's Avatar
 
Join Date: Nov 2007
Posts: 531
BurtGummer is on a distinguished road
Re: Disneyland Park Ride G-Forces (Measurements)

I find it odd that Star Tours registered on it....because it is a motion simulator. 2.2 seems higher than I would think.....but I don't know the exact movement when the deathstar explodes. I think the cabin leans back, which is why I find it odd it registered as 2.2.
BurtGummer is offline  
Old 09-15-2008, 01:17 AM   #5
Arrrrrr
 
Barbossa's Avatar
 
Join Date: Jan 2005
Location: Kelowna, BC, Canada
Posts: 3,667
Barbossa is on a distinguished road
Re: Disneyland Park Ride G-Forces (Measurements)

I wonder what ToT is, and no it is not a full freefall.
__________________
Christmas signature coming soon.
Barbossa is offline  
Old 09-15-2008, 02:22 AM   #6
Hall Of Promise
 
MagicWDI's Avatar
 
Join Date: Jan 2005
Location: Petaluma, CA
Posts: 541
MagicWDI is on a distinguished road
Re: Disneyland Park Ride G-Forces (Measurements)

Quote:
Originally Posted by Barbossa View Post
I wonder what ToT is, and no it is not a full freefall.
ToT measures into the negative G's as it pulls the cabin downward faster than it would in a natural free fall, which would be 0 G's. I believe it is somewhere near -0.9 G's. I have seen reports listing as low as -1.3 G's, but I have yet to find a confirmation. What I do know is that riders of Tower of Terror will feel forces as high as 3.1 G's and as low as -0.9 G's within about 30 seconds.
MagicWDI is offline  
Old 09-15-2008, 11:54 AM   #7
Engine No. 173
 
SeaWolf38's Avatar
 
Join Date: Nov 2007
Location: Near the wrong theme park
Posts: 1,449
SeaWolf38 is on a distinguished road
Re: Disneyland Park Ride G-Forces (Measurements)

Quote:
Originally Posted by BurtGummer View Post
I find it odd that Star Tours registered on it....because it is a motion simulator. 2.2 seems higher than I would think.....but I don't know the exact movement when the deathstar explodes. I think the cabin leans back, which is why I find it odd it registered as 2.2.
I would think, then, that the short hop through hyperspace should register somewhere around there too, probably at the beginning is when it's felt the most.
__________________






SeaWolf38 is offline  
Old 09-15-2008, 01:07 PM   #8
Goofball Photo Dude
 
ralfrick's Avatar
 
Join Date: Jun 2006
Location: San Francisco Bay Area
Posts: 719
ralfrick is on a distinguished road
Cool Re: Disneyland Park Ride G-Forces (Measurements)

I would really be curious as to the readings on Mission Space as compared to spinning rides like the ones that have the floor drop while one sticks to the wall, or the one where you stand on a spinning platform that goes from parallel to perpendicular.

A bientot.
__________________
Remember
What the dormouse said
Feed your head!


You've read it; you can't unread it!
ralfrick is offline  
Old 09-15-2008, 01:22 PM   #9
New Member
 
Join Date: Jun 2007
Location: Seattle, WA
Posts: 23
Madison is on a distinguished road
Re: Disneyland Park Ride G-Forces (Measurements)

Quote:
Originally Posted by MagicWDI View Post
ToT measures into the negative G's as it pulls the cabin downward faster than it would in a natural free fall, which would be 0 G's. I believe it is somewhere near -0.9 G's. I have seen reports listing as low as -1.3 G's, but I have yet to find a confirmation. What I do know is that riders of Tower of Terror will feel forces as high as 3.1 G's and as low as -0.9 G's within about 30 seconds.
"Natural" free fall measures 1G, not 0, for what it's worth. 0G would mean zero acceleration and you'd, uh, never come down.
Madison is offline  
Old 09-15-2008, 05:12 PM   #10
Member
 
BurtGummer's Avatar
 
Join Date: Nov 2007
Posts: 531
BurtGummer is on a distinguished road
Re: Disneyland Park Ride G-Forces (Measurements)

Quote:
Originally Posted by SeaWolf38 View Post
I would think, then, that the short hop through hyperspace should register somewhere around there too, probably at the beginning is when it's felt the most.

Well, when you go 'light speed', the only thing thats happening is you're being tilted back and held there, so most of the weight is on your back, making it seem that you are accelerating when you really aren't. Think of it as leaning back in your computer chair and holding still for a few seconds.
BurtGummer is offline  
Old 09-15-2008, 05:31 PM   #11
Engine No. 173
 
SeaWolf38's Avatar
 
Join Date: Nov 2007
Location: Near the wrong theme park
Posts: 1,449
SeaWolf38 is on a distinguished road
Re: Disneyland Park Ride G-Forces (Measurements)

Quote:
Originally Posted by BurtGummer View Post
Well, when you go 'light speed', the only thing thats happening is you're being tilted back and held there, so most of the weight is on your back, making it seem that you are accelerating when you really aren't. Think of it as leaning back in your computer chair and holding still for a few seconds.
Ok, I gotcha.
__________________






SeaWolf38 is offline  
Old 09-15-2008, 06:00 PM   #12
Sy-
Junior Member
 
Join Date: Dec 2005
Posts: 34
Sy- is on a distinguished road
Re: Disneyland Park Ride G-Forces (Measurements)

I'm guessing the highest g rating in the park will happen on Screaming just before you enter the loop (thats the only place I actually felt my back compress... Ouch!)
Sy- is offline  
Old 09-15-2008, 06:09 PM   #13
Engine No. 173
 
SeaWolf38's Avatar
 
Join Date: Nov 2007
Location: Near the wrong theme park
Posts: 1,449
SeaWolf38 is on a distinguished road
Re: Disneyland Park Ride G-Forces (Measurements)

Quote:
Originally Posted by Sy- View Post
I'm guessing the highest g rating in the park will happen on Screaming just before you enter the loop (thats the only place I actually felt my back compress... Ouch!)
Same here... only it's right after the loop for me, but maybe that's just a delayed reaction to the forces... I have 2 steel rods in my back, so it feels funny when it happens.
__________________






SeaWolf38 is offline  
Old 09-15-2008, 06:09 PM   #14
Junior Member
 
Mojave's Avatar
 
Join Date: Nov 2005
Location: San Diego
Posts: 1,831
Mojave is on a distinguished road
Re: Disneyland Park Ride G-Forces (Measurements)

Quote:
Originally Posted by Madison View Post
"Natural" free fall measures 1G, not 0, for what it's worth. 0G would mean zero acceleration and you'd, uh, never come down.
Actually, in freefall, you are experiencing 0G or weightlessness. There is still a force of 1G acting on your body, but you don't feel it. If you could step on a scale while in freefall, you would weight 0 pounds. Same thing happens when you are orbiting Earth. You are in freefall and therefore experiencing 0G. But the freefall is caused by Earth's 1G.
Mojave is offline  
Old 09-15-2008, 06:59 PM   #15
Hall Of Promise
 
MagicWDI's Avatar
 
Join Date: Jan 2005
Location: Petaluma, CA
Posts: 541
MagicWDI is on a distinguished road
Re: Disneyland Park Ride G-Forces (Measurements)

Quote:
Originally Posted by Madison View Post
"Natural" free fall measures 1G, not 0, for what it's worth. 0G would mean zero acceleration and you'd, uh, never come down.
I am not speaking about the natural force of Earth's gravity on our body, but the forces against one's body, or what we feel, when in constant changing motion.

And I happened to download the app and playing with it right now. It's pretty limited but fun to play with.
MagicWDI is offline  
Closed Thread

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Any plus size Disneyland guests unable to ride a park ride? Micoofy Duck Disneyland Resort 188 06-29-2006 08:47 AM


All times are GMT -7. The time now is 06:12 AM.


Powered by: vBulletin
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.