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| | #1486 | |
| Lovin the Magic since '79 ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2006 Location: Too Far From Disneyland
Posts: 6,090
![]() | Re: Disney's California Adventure Project Tracker II Quote:
Amen to that one!
__________________ ![]() Next Trips: June 2010, October 2010, December 2011 | |
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| | #1487 | |
| Nyum Nyum Nyum Nyum ![]() ![]() Join Date: Jun 2005 Location: North Tustin
Posts: 2,734
![]() | Re: Disney's California Adventure Project Tracker II Quote:
However, I think that the reason they are only repainting it, is because they don't want to do anything major that will just eventually be changed. So they are keeping it small for an eventual much larger makeover of the queue. That is me being optimistic. | |
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| | #1488 |
| Litter User Join Date: May 2008
Posts: 186
![]() | Re: Disney's California Adventure Project Tracker II Given the fact that in construction painting is generally the last task to be done, I suspect that since they are already paining the railings in the queue, that is pretty much it. If they were going to be doing more extensive construction such as resurfacing the concrete with something else (I wish they would have at least covered it with beadboard and moldings or something) they probably wouldn't be paining the railings already. Unfortunate. |
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| | #1489 | ||
| Minion ![]() Join Date: Aug 2008
Posts: 1,183
![]() | Re: Disney's California Adventure Project Tracker II Quote:
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| | #1490 |
| Minion ![]() ![]() ![]() Join Date: Jan 2008 Location: Los Angeles
Posts: 3,081
![]() | Re: Disney's California Adventure Project Tracker II The reason they are painting the rails now could have nothing to do with what they are going to do to for the rest of the queue and you cannot conclude that they will not be doing anything more elaborate from this. They had to do things in a little different order because of the nature of the project, it is not a new structure and you have to do things in order that work for the particular project. In order to paint the wheel they needed the scafolding, which is preventing them from doing much to the queue right now. Since they are doing painting right now, it makes more sense to have the painting crew take care of the railings now also so they don't have to come back at a different time. Each time you have a crew leave the site and come back you have to pay mobilization costs that add a lot to the budget. Also painting now could have impacts on overall schedule as well. We really won't have a good clue as to what if anything is happening around the queue until the scaffolding comes down. It sounds like it's pretty sure the boardwalk is gone, but I'm still hoping we'll at least get a new entry tower of some sort and some type of covering over the mirrors. A roof over the queue would be nice too, but that also seems less likely now. |
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| | #1491 |
| Member Join Date: Jan 2009 Location: SoCal
Posts: 495
![]() | Re: Disney's California Adventure Project Tracker II ^That sounds like a good reason. I am taking an optimistic stance on this, and I am not saying any of this is what I think will happen, but with all the budget movements and last-minute adjustments, this is starting to be DCA 1.0 all over again. Look at concepts for DCA before the budget started being moved around and changed, and look at what we got. I'm really hoping we're not getting a repeat of the past. I have faith in this, but with the budget situations with the Pier, I'm starting to have second thoughts. If this happens with Carsland or the entrance... who knows what will turn out happening...
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| | #1492 | |
| Minion ![]() Join Date: Aug 2008
Posts: 1,183
![]() | Re: Disney's California Adventure Project Tracker II Quote:
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| | #1493 | |
| Minion ![]() Join Date: Jun 2007
Posts: 1,436
![]() | Re: Disney's California Adventure Project Tracker II Quote:
When they cut budgets, what budgets are cut? On other projects that had their budgets cut, weren't THEIR budgets approved and signed off? That would be the whole meaning of "budget cut". Budgets are just the amount of money specified for a project, not the actual money in hand. In fact, the money used to pay for the actual production is often not even paid until months after the work has been done (IF the contractor is lucky!). | |
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| | #1494 |
| Member Join Date: Jan 2009 Location: SoCal
Posts: 495
![]() | Re: Disney's California Adventure Project Tracker II ^^ Ice: As I said, that is not what I assume is going to happen. I'm simply forming very vague predictions. If the worst does end up happening (No elaborate queue) Then it's a loss, but there is so much more on the way that we can't complain about it, as you just said.
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| | #1495 |
| Haunted Mansion Fan ![]() Join Date: Jun 2008 Location: Haunted Mansion
Posts: 1,279
![]() | Re: Disney's California Adventure Project Tracker II Now is WDI doing the painting or is that still the contractors?
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| | #1496 |
| Minion ![]() ![]() ![]() Join Date: Jan 2008 Location: Los Angeles
Posts: 3,081
![]() | Re: Disney's California Adventure Project Tracker II The difference between this and DCA1.0 is that this is realocation of funds and not a budget cut. On the orginal DCA project they lowered the total budget, more than once I believe. On this project, they still have the same total amount, they have just realocated where that money will be spent. They have tons of ideas and a 1.2 billion dollar budget (actually probably more like 700 million for phase one) so they have to prioritize where to spend the money first. This is completely normal. How else would you be able to design a massive project like this with an overall budget and be able to meet that budget? If you didn't edit yourself in the way WDI is doing you would exceed the budget for sure. That's the way these things work. For example, if they penciled in 100 million for Mermaid when they were establishing the budget and now they want to spend 110 million, they have to get that 10 million from somewhere. So they decided to cut some minor things in PP to get the money they needed for other projects. It's even possible they're adding cool new things that were never originally planned for. If this was DCA1.0, we would have lost the boardwalk, had the budget of everything else cut by a significant factor and probably lost some minor attractions from CL. |
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| | #1497 | |
| Nyum Nyum Nyum Nyum ![]() ![]() Join Date: Jun 2005 Location: North Tustin
Posts: 2,734
![]() | Re: Disney's California Adventure Project Tracker II Quote:
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| | #1498 |
| Minion ![]() ![]() ![]() Join Date: Jan 2008 Location: Los Angeles
Posts: 3,081
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| | #1499 |
| Nyum Nyum Nyum Nyum ![]() ![]() Join Date: Jun 2005 Location: North Tustin
Posts: 2,734
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| | #1500 | ||
| Minion ![]() Join Date: Aug 2008
Posts: 1,183
![]() | Re: Disney's California Adventure Project Tracker II Quote:
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