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Old 12-02-2008, 10:37 PM   #676
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Re: Disney's California Adventure Project Tracker II

Okay, then, the 70's- Big Thunder Mountain Railroad. Original, E-ticket, and no movie tie-in.
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Old 12-02-2008, 10:40 PM   #677
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Re: Disney's California Adventure Project Tracker II

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Okay, then, the 70's- Big Thunder Mountain Railroad. Original, E-ticket, and no movie tie-in.

Oh your right. Except for it said Dark Ride. Of course they've made coasters. It's a guarenteed thrill. BTMRR is an excellent experience. But they haven't made a tour de force original E ticket dark ride since the 60's.
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Old 12-02-2008, 10:43 PM   #678
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Re: Disney's California Adventure Project Tracker II

My mistake. Oh well, none of us are perfect, I guess.

I think the Wall-E shoot-em-up might be a replacement for Buzz? Depending on how well its put together, it could be a vast improvement, IMO. And no more cheap 2D cutouts, where they don't belong (Fantasyland-style dark rides excluded), PLEASE!
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Old 12-02-2008, 10:58 PM   #679
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Re: Disney's California Adventure Project Tracker II

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My mistake. Oh well, none of us are perfect, I guess.

I think the Wall-E shoot-em-up might be a replacement for Buzz? Depending on how well its put together, it could be a vast improvement, IMO. And no more cheap 2D cutouts, where they don't belong (Fantasyland-style dark rides excluded), PLEASE!

We all make em.

The Wall-E thing was a joke. I sincerely hope Disney doesn't expect us to pay good money to play video games. All the arcades near my house have failed..........
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Old 12-02-2008, 11:03 PM   #680
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Re: Disney's California Adventure Project Tracker II

OMG!! Now I'm really embarrassed... I totally posted about Wall-E in the wrong thread!

Ahhh!! The confusion! Curses, dizzneeland!
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Old 12-02-2008, 11:11 PM   #681
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Re: Disney's California Adventure Project Tracker II

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Um...Movie based?

I should've stated I meant original concepts.
So? You're basically stating that because it is movie based, it can't be an amazing, imersive E ticket. Who cares if it is based on a movie or not! All we should care about is if the attraction is good.
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Old 12-02-2008, 11:24 PM   #682
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Re: Disney's California Adventure Project Tracker II

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So? You're basically stating that because it is movie based, it can't be an amazing, imersive E ticket. Who cares if it is based on a movie or not! All we should care about is if the attraction is good.


I think the point he's making is that it's really really nice to have some variety. And let's not use DCA's open as an example because money needs to be spent to make the attraction great as well.


On a tangent, Music used to be a key ingredient in a disney attraction. Look at the most POPULAR ones in disneyland history:

-it's a small world
-pirates of the caribbean
-haunted mansion
-enchanted tiki room

I can probably go so far as including Carousel of Progress to the mix. These attractions have memorable tunes written JUST for the ride and people love it.

What recent attraction has done the equivalent? Splash maybe, but recycling existing songs. Soarin... well... that's great instrumental music which is important as well. I'm sure Little Mermaid will provide the music that will get guests humming. But it'd be great to see Disney do another attraction that's truly original, and truly Disney.
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Old 12-02-2008, 11:44 PM   #683
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Re: Disney's California Adventure Project Tracker II

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So? You're basically stating that because it is movie based, it can't be an amazing, imersive E ticket. Who cares if it is based on a movie or not! All we should care about is if the attraction is good.

It's the lack of creativity. It's the fact that todays imagineer thinks that retelling the story from a movie is good enough.
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Old 12-02-2008, 11:49 PM   #684
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Re: Disney's California Adventure Project Tracker II

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It's the lack of creativity. It's the fact that todays imagineer thinks that retelling the story from a movie is good enough.
I know what you mean. When I rode Midway Mania it ticked me off that all it does is basically tell the story of Toy Story. Especially since I hated the rubber suction cup shootout in that movie, too.
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Old 12-03-2008, 12:18 AM   #685
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Re: Disney's California Adventure Project Tracker II

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I know what you mean. When I rode Midway Mania it ticked me off that all it does is basically tell the story of Toy Story. Especially since I hated the rubber suction cup shootout in that movie, too.
HAhaha. You consider TSMM a tour de force dark ride?

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Old 12-03-2008, 12:21 AM   #686
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Re: Disney's California Adventure Project Tracker II

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HAhaha. You consider TSMM a tour de force dark ride?
Not necessarily, but you posited that all imagineers do these days is follow the plot of the movie exactly.
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Old 12-03-2008, 12:28 AM   #687
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Re: Disney's California Adventure Project Tracker II

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Not necessarily, but you posited that all imagineers do these days is follow the plot of the movie exactly.
Woah Woah. 'Exactly' was thrown in by you. My point was that Disney's relying on pre-existing stories and concepts for the parks. Instead of actually utilizing the 'imagination' part of the imagineering. And originally it was about the fact that management felt it necassary to change Epcot's name 58 different times. Ohh Wow, they didn't capitalize the rest of the letters. ooooohhhhhh. I'm not saying that a movie based ride can't be fun, it's just not very thought provoking in the same sense the original attractions were. That's all.
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Old 12-03-2008, 02:24 AM   #688
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Re: Disney's California Adventure Project Tracker II

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Oh your right. Except for it said Dark Ride. Of course they've made coasters. It's a guarenteed thrill. BTMRR is an excellent experience. But they haven't made a tour de force original E ticket dark ride since the 60's.
Not in Cali, but many at WDW after the sixties mostly at Epcot. Though the fact that Epcot cost so much is probably why we don't see many any more. They just see it as too risky, which is understandable in some ways. Its too bad because it would be cool to see one, but I'm in not holding my breath.

They don't want a 200 million dollar Superstar Limo on their hands and that's unfortunately going to be on the mind of TDA management for years to come probably. Honesly, while I know there are probably many Imagineers with amazing ideas for dark rides, I'd still be worried what we'd end up with once it actually got built. Even as amazing as TDS looks that Sinbad dark ride looks pretty cheesy and apparently isn't very popular. They don't have a very good record with many of the more recent opportunities they've been given to build more original large scale dark rides. It's a really unfortunate situation for us fans of the genre.
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Old 12-03-2008, 02:45 AM   #689
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Re: Disney's California Adventure Project Tracker II

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Not in Cali, but many at WDW after the sixties mostly at Epcot. Though the fact that Epcot cost so much is probably why we don't see many any more. They just see it as too risky, which is understandable in some ways. Its too bad because it would be cool to see one, but I'm in not holding my breath.

They don't want a 200 million dollar Superstar Limo on their hands and that's unfortunately going to be on the mind of TDA management for years to come probably. Honesly, while I know there are probably many Imagineers with amazing ideas for dark rides, I'd still be worried what we'd end up with once it actually got built. Even as amazing as TDS looks that Sinbad dark ride looks pretty cheesy and apparently isn't very popular. They don't have a very good record with many of the more recent opportunities they've been given to build more original large scale dark rides. It's a really unfortunate situation for us fans of the genre.

And Disneyland was built with what, 9 people? Creatively at least? Disney, these days, tries too hard. At least in basic principle. Their best rides are a very simple concept with brilliant execution.
PoTC - A ride through a town being ransact by pirates.
HM - A ride through a haunted estate.
You see what I mean?
They try to build rides like Superstar Limo where you somehow become a star and have to go to a premiere? And along the way a series of celebrities happen to be posing in the streets? It's too convoluted. It requires too much back story to be valid.
Back story shouldn't be required prior to the actual story being present, it should be sprinkles on a cake. Like the host for HM. You already know the place is haunted going in. Then once inside you get introduced to the character's back story and how he got there. But the Host's story is still irrelavent to the fact that you went initially into a house that's haunted.

If that makes sense.?.!.
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Old 12-03-2008, 03:02 AM   #690
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Re: Disney's California Adventure Project Tracker II

Oh, it makes complete sense. It seems quite simple, honestly I don't know why they don't understand it. That's absolutely the key to a good theme for a ride, using that type of easily recognizeable and interesting scenario. Nonetheless WDI's track record is not great more recently with original themes, which prevents management from taking that risk, which was my point.
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