What about the Safari ride at Animal Kingdom...Couldn't you just go to the zoo???
Disneyland was full of experiences that weren't all that unheard of at the time. Fantasyland had the carnival rides. Frontierland was pretty much built in the image of Knott's Ghosttown.
But it was shown on TV as DISNEYLAND and what you were doing was driving across the country to go to the same DISNEYLAND you saw on TV. You were driving across the country to see the celebrities (Davy Crocket and Mickey Mouse). The rides were really just a bonus.
I will concede this: if Disney went totally all-out in theming the exterior landscape of Paradise Pier to a completely convincing (although not 100% accurate) simulacrum of these old boardwalks, providing an intensely nostalgic and warm and magical experience, I just might be able to support that. Maybe. But there would have to be no expense spared. It would need to be really special. The kind of place that makes you yearn for the past. Main Street in amusement park form. Which is, to a certain degree, the direction Disney is starting to take with the land.
But the rides are very, very problematic. In such a land, each ride would represent exactly what it is: a mechanical amusement park ride. And there's no Disney "magic" in that. Riding an unusually thrilling Ferris wheel that pretends to be an unusually thrilling Ferris wheel is great, but not in a Disney park at Disney prices. Riding a drop tower that pretends to be a drop tower is great, but not in a Disney park at Disney prices.
When I go to a Disney park, I don't want to be thinking about the fact that I'm in a large facility that's designed to provide automated thrills and storytelling and immersion in exchange for beaucoup bucks. (Well, sometimes I do want to think about that. But I want to do it because I want to do it, not because the environment reminds me.) The way you make guests half-forget they're in an amusement park is by immersing them in simulated environments...by taking them on adventures that have nothing to do with amusement parks.
And like Data, I think I can fall in love with a Paradise Pier that is done to perfection. No expense spared. A true seaside atmosphere. There IS something romantic about it as I said before. But they've got a long way to go.
Yet again, just because something was good enough in 1954 does not make it right for 2009. DCA should not be trying to immitate Disneyland during its infant stage when there wasn't any money, technology, or real foundation for the company.
That's what made me think of the initial question in the first place. The reality is Pressler f*t up. Sorry, but he did. The entire execution of his tenure is just....yeah.
So I asked if Walt had came up with the idea for Paradise Pier and ran with it, obviously sparring no expense, would it be so bad. Is it the idea of Paradise Pier or the execution of 10-cent-Press' bored-walk?
Personally I'd like to see Screamin's cars revamped to look like the Giant Dipper's at santa Cruz or Belmont, change the screamtubes to the wood-style housing tunnels old school coaster had, and make the que/station inclosed, with the initial turn to the launch station dark. It would make screamin a themed coaster. You'd see supports, but that is part of the theme. BTMRR's engine on the front doesn't obstruct the view of the ride, it adds to the theme. The same theory could be applied to screamin.
When the best you can do is make weak comparisons to a park that opened 54 years ago, there's a problem. If being "relevant" is truly that important, comparisons like that should be a red flag for Disney.
For the exteriors, sure, it's mostly the execution. But for the ride experiences, it's the very idea, like I said above. Unless it's a boardwalk with a very significant Disney-ish twist, the rides still represent exactly what they are. And that's a problem. A Disney ride should take me somewhere else - it should be an attraction. It should aim to be a lot more than a system of mechanical vehicles that take you through scenes or provide views or pump you full of adrenaline. But to aim that high would be out of theme in a land that simply emulates the boardwalks of the past.Quote:
Originally Posted by dizzneeland
I think the direction the Pier is taking is more appropriate to what you're talking about. There isn't a way around having a 'wood' coaster, ferris wheel and at least 1 spin ride at any pier. And that's where you see the fault in the overall theme...BUT, with the inclusion of TSMM, TLM, WoC, and the design overlay taking place, the off the shelf but needed rides balance with the true to heart Disney attractions. The land will(should) further take shape once the beer garden, possible new E-ticket to replace Goofy, and etc start to happen. Once the upgrades are complete, the land should be amazing and truely Disney in the same sense that Animal Kingdom isn't just a zoo.