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Old 05-03-2009, 10:19 PM   #61
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Re: Disney's California Adventure Project Tracker V

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Originally Posted by TrevorD View Post
I later found that out (post 53)

How do we know there will be a show building? It could just be in the tunnels you can make out on the model and concept art.
In the model there are two huge show rooms.
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Old 05-03-2009, 10:21 PM   #62
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Re: Disney's California Adventure Project Tracker V

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Originally Posted by Mojave View Post
Check my post #48. I think I'm right.
Thank You, I wrote up the post before you had commented, but when it posted you had already commented and I didn't notice.

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Sometimes I actually read things, other times my mind makes them more interesting for me. Neat effect I assure you! (As Im sure you can assume, I was actually reading and responding to posts quickly as the posting became rapid around then and just misread it )

Where the Red and Blue cars in in the middle of the track, I see two tracks that bank off from the main track. Do you thikn this is some kind of shortcut that the cars quickly vear onto? Seems a waste to have that big corner dead ahead that the cars are aiming toward.
Thank You as well!

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Just thinking, maybe those side tracks are an alternate route the car can take to incorperate some interactivity? Car asks if you want to take the shorcut, you type yes or no on a pad infront of you and vear off. that would be pretty cool. Unless its just a crossing/overpass that I cant pick out.

Edit: Its an overpass, dang...
That would be pretty cool. I read somewhere that it would be like a Test Track 2.0 and would allow your course to change. I';ll try to post to link to that article when I find it.

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What's even more awesome about that art is the walkway that goes under the track and over towards the "hood" rock, with the little old/ghost town there. I really hope we get to walk over there (maybe it's part of the queue?) - think of the awesome pictures!
Cool! I didn't even notice that over there until you just pointed it out! It would be neat if it was one of those secret little areas that few people know about until they take the time to walk over there.
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Old 05-03-2009, 10:22 PM   #63
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Re: Disney's California Adventure Project Tracker V

Haven't heard anything recently about the two other attractions in the "land". They just show flat plans for the locations without any detail.
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Old 05-03-2009, 10:35 PM   #64
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Re: Disney's California Adventure Project Tracker V

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Haven't heard anything recently about the two other attractions in the "land". They just show flat plans for the locations without any detail.
Mater's ride system is basically revealed.
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Old 05-03-2009, 10:36 PM   #65
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Re: Disney's California Adventure Project Tracker V

I'm sure once the extensive construction of the land begins, we will get more information about the other attractions in the Blue Sky Cellar.
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Old 05-03-2009, 10:37 PM   #66
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Re: Disney's California Adventure Project Tracker V

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Mater's ride system is basically revealed.
As is Luigi's Flying Tires.. a hovercraft.
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Old 05-03-2009, 10:39 PM   #67
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Re: Disney's California Adventure Project Tracker V

So is the next blue sky cellar update gonna have info on the TLM? How awesome would it be if they replaced the pier model with a model of the TLM!
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Old 05-03-2009, 10:40 PM   #68
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Re: Disney's California Adventure Project Tracker V

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In the model there are two huge show rooms.
What model are you refering to? The one I posted? I can only see one building in it and it looks niether tall or big. Furthermore I belive that it is the parade building or something.

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That would be pretty cool. I read somewhere that it would be like a Test Track 2.0 and would allow your course to change. I';ll try to post to link to that article when I find it.
I read that too, thats where my speculation came from. Too bad I later saw, and then was informed multiple times that its actually an overpass.
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Last edited by TrevorD; 05-03-2009 at 10:47 PM.
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Old 05-03-2009, 10:42 PM   #69
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Re: Disney's California Adventure Project Tracker V

Here's a picture of Luigi's just for discussion sake...

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Old 05-03-2009, 10:43 PM   #70
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Re: Disney's California Adventure Project Tracker V

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Yeah, you can tell that they are blocking the power lines in this model in the link below, which shows the locations of the poles and as you can see the hills are high to help block the poles and lines. This is not the final version but I'm sure they'll be doing the same basic idea.

http://micechat.com/forums/members/m...and-model.html

you could kind of get an idea on the height of the rockwork by comparing the rock sculptures in that model to the existing buildings. Take for example the parade structure on the right side of the model. most of the rockwork seems to be about the same height. There there are pieces of rockwork positioned at the back of the show buildings that are twice the height.


One thing to remember is that the rockwork does not have to be as tall as the power towers to block them. Depening on grading, landscaping and proximity of structures around the walkways the view of angle up towards the rocks would easily block them from view.


Anyone have an idea of how tall the parade building is?

that could give us an idea of what the scale in that model is.
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Old 05-03-2009, 10:45 PM   #71
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Re: Disney's California Adventure Project Tracker V

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As is Luigi's Flying Tires.. a hovercraft.
I know about WHAT the rides are, but haven't heard ANYTHING since the first announcement. With all the speculation and/or inside scoops, why hasn't there been any further insight on them? Have they actually been developed (the tire ride is based on the old Flying Saucers which apparently had quite a few issues)?
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Old 05-03-2009, 10:47 PM   #72
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Re: Disney's California Adventure Project Tracker V

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Originally Posted by DisneyPro
That would be pretty cool. I read somewhere that it would be like a Test Track 2.0 and would allow your course to change. I';ll try to post to link to that article when I find it.
Journey to the Center of the Earth at TDS is Test Track 2.0. This is Test Track 3.0 and I have read that it will include a portion where the cars switch lanes as they race.

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Old 05-03-2009, 10:48 PM   #73
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Re: Disney's California Adventure Project Tracker V

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Originally Posted by Baloo View Post
...

One thing to remember is that the rockwork does not have to be as tall as the power towers to block them. Depening on grading, landscaping and proximity of structures around the walkways the view of angle up towards the rocks would easily block them from view.


Anyone have an idea of how tall the parade building is?

that could give us an idea of what the scale in that model is.
Do you see any room for a showbuilding for the ride here? Its got the parade building on the right and the powerlines out the back. I don't know if there will be any other building except the tunnels.
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Old 05-03-2009, 10:50 PM   #74
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Re: Disney's California Adventure Project Tracker V

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So is the next blue sky cellar update gonna have info on the TLM? How awesome would it be if they replaced the pier model with a model of the TLM!
That would be cool if there was a model of the building with a cutaway showbuilding exposing the ride's scenes.

However, the next update to the Blue Sky Cellar will prbably feature the developments for the Western end of PP and the WOC show. It will most likely be followed by TLM and BVS, and the last update will be for Carsland. A new resort preview center is scheduled to go into the Carthay Circle Theater, after that so that will probably hold the plans for a (hopefully) Phase II.
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Old 05-03-2009, 10:50 PM   #75
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Re: Disney's California Adventure Project Tracker V

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Originally Posted by bfdf55 View Post
I know about WHAT the rides are, but haven't heard ANYTHING since the first announcement. With all the speculation and/or inside scoops, why hasn't there been any further insight on them? Have they actually been developed (the tire ride is based on the old Flying Saucers which apparently had quite a few issues)?
But that was back in the, what, 50s? 60s?

We are in the 21st century now. I'm sure the technology has improved since then.
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