Setting: Research Company
Inspiration for this Attraction:
- Star Tours
- Indiana Jones
- Monsanto Hall of Chemistry
- Powers of Ten ([ame="http://www.youtube.com/watch?v=A2cmlhfdxuY"]YouTube - Powers Of 10[/ame])
- Innerspace (Innerspace (1987))
The queue enters the lobby of the building and passes by a security booth staffed by burly security guard. You pass through fake metal detectors before entering a hallway with glass windows into various lab offices. At the booth a guard hands out VIP badges (think Autopia driver's licenses). Periodic announcements of intercom greeting the visiting VIPs and other inside joke type announcements (like Star Tours queue).
Each office contains various experiments in different fields, genetics, astronomy, lasers, etc. Monitors displaying results and real facts about such experiments. All equipment would be that really used by scientists in such fields. Can have audio narration about these experiments near each of these rooms.
Queue proceeds underground and enters a curved, circular shaped tunnel housing a particle accelerator. Steam, rotating warning lights, lasers, fiber optic cable, etc. Line passes by beam guides on a single side only.
At the end of this tunnel, groups of visiting VIPs are greeted by one of the lab scientists in lab coat. Ask if we've enjoyed our tour of the facility so far. Informs us that Dr. Robinson is waiting for us in the main lab and leads us down a short hallway to an imposing looking airlock door. Upon entering a security code lights flash, buzzer sounds and the door swings open accompanied by the hiss of air.
Inside the lab are racks of equipment along the walls, filled with tools and parts. Racks of servers blinking and beeping away. Computer screens on mounts (from ceiling and floor) display schematics, graphs, projects, analyses. Several animatronic scientists work at computers, or adjusting items on the shelves. In the center of the room is a craft, sleek and fast looking, open topped with a ramp leading up to the side. An engineer (animatronic) is working on one of the wings or fins, welding. Sparks falling to the floor as he works. As we enter, our guide calls out to Dr. Robinson who is working, his back to us, at the front of the room (animatronic). Turns and greets us, waving. Thanks our guide and asks them to help us take our seats in the vehicle. We are guided up the ramp and into vehicle.
Once seated, our guide turns to the front and says, "They're all yours Dr. Robinson." and exits down the ramp as he turns and begins explaining that this vehicle is the culmination of years of research in various fields. It is capable of bending the very fabric of spacetime allowing it to travel anywhere, anywhen. It even has the experimental ability to change its size. As he continues his explanation of how this would allow archaeologists to study the pyramids being built, etc.
From this point on, the attraction follows multiple randomly generated scenarios.
A problem of some kind develops (power surge (wall mounted servers spark and fall over), failure of a computer). Dr. Robinson asks us to remain calm, craft begins to shudder and raise a few feet, hovering and swaying from side to side slightly. Lights flicker, smoke and sparks coming from lights.
--- Above the lab is an almost complete sphere accessed through an door in the ceiling that irises open. The interior surface of this dome is covered in OLED screens allowing for high definition video in a spherical curve all around you. You are surrounded in every visible direction by video. The ride vehicle is actually a 6 degrees of freedom simulator capable of movement forward/backward, left/right, up/down, rotation 360 degrees, tilting left/right and forward/backward.
Start scenario A) Large iris in ceiling opens revealing the blue sky and clouds overhead. Computer voice intones "Auto-pilot engaged, beginning ascent" and the craft tilts backwards, moving upwards rapidly. The lab falls away below you.
Start scenario B) The craft shudders violently as the lights go out completely. Iris opens in darkness and vehicle is raised up into dome without your knowing.
There are multiple ride scenarios at this point, all based on very real science.
- Center of the Galaxy
- Jupiter's moon Io
- Supermassive star
- Inside blood vessels of human body
- Over large volcano somewhere on Earth
--- The is a video monitor infront of each person (like the small ones on Monsters, Inc.)
Soon after this initial rough entry, the craft stabilizes and the monitors come on. Dr. Robinson informs us that they have managed to lock onto our signal, but they can't override the auto-pilot yet. Let's us know where we are and what we are seeing. Craft flying smoothly over and around the location, doing physical turns and lifting, sliding, banking as the video moves in relation to this.
--- Having 6 degrees of freedome allows for realistic physical sensations to accompany the video. Moreso than a traditional motion simulator.
At this point there is another branch of random sequences: Another problem occurs. There are several possible problems for each of the sequences allowing for many possible combinations of ride sequences. You could have ride sequence 1, but error a, b, or c.
These could be anything from white blood cells identifying you as a foreign body and trying to attack your craft to the star going supernova and you having to outrun the resulting explosion. The autopilot could fail and the craft could fall into the volcano, ending up in the lava resivoir beneath the surface. High speed, lots of motion, etc to escape the resulting situation while Dr. Robinson and his team try to get you back in one piece.
This system allows for the removal of older sequences and addition of new sequences or "problems" at any time by simply updating the ride control servers with the new information. Having it based in real scientific fact brings back that feel of true scientific exploration and adventure that Tomorrowland used to have. Using a fictional type of craft allows for some impossible scenarios to play out as possible. The ride should not be burdened down with facts, but it should all be based in fact. This way people may learn a few things just by being there, without ever knowing it. This is primarily a thrill ride.
Here is a REALLY rough idea of the motion of the vehicle:
[ame="http://www.youtube.com/watch?v=cwI3qGxDGGA&feature=channel_page"]YouTube - Rough Ride Design[/ame]
This was done quite some time ago when I initially started thinking about this idea. Scales and vehicle design are not really what I'm picturing, but were good enough to give an idea of how it would move. Please excuse my crude, 10 minute effort on the animation.