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Old 07-19-2009, 09:08 PM   #796
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Re: Disney's California Adventure Project Tracker VI

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Originally Posted by Macro View Post
The BoatFloaters are going to be doing most of the work of lifting and lowering the platform. Videos of the BoatFloaters in action lifting boats are indeed slow. But that's because they're using little bitty air pumps to lift large boats. If the sealed black tanks are to move the platform closer to neutral buoancy (which makes lots of sense) then the platform will go up and down more like a submarine. They go up and down very quickly with small changes in buoyancy (as a kid I built lots of R/C models including a functioning 6' submarine). The platform has more drag than a sub hull but it will probably still move up and down pretty quickly with just moderate amounts of air pumped in and released from the BoatFloaters.

I think it's just a matter of whether they're willing to spend the air on it. Making it move faster just means using more air.

edit:
The other surface/submerge mode is that they use the BoatFloaters to maintain neutral buoyancy and use the bidirectional cylinders on the scissor platforms to move it up and down rather than using them as position maintainers with the BoatFloaters moving it up and down. Either way, it could move up and down pretty quickly.
Yea. There's certainly more than one large impressive object which appears at the back of the stage in the artwork. We won't know for sure until someone in the know fills us in (or maybe we get lucky with pictures).

oh i know how the platform will be lifted and lowered but I really doubt they would be lowering it and lifting it for quarterly shows. Quarterly shows would mean that the platform would be lifted and lowered 8 times per hour. i do not know how fast or slow it would take to do it but it does not seem like they would do it for something so large unless they only lifted one part of the platform


I could see them doing a couple shows per day maybe lasting five or so minutes. Something that would just happen without to much announcement so that it would not create huge crowds. It would just be something to add some life to the bay during the day.


I know that they are saying that the show will happen at the end of the day similar to how the show in Epcot is done. A way of closing the park with a bang but some time ago they were looking into the possibility of doing two shows.

If the show is extremely succesful they will have to rethink that. A park that could potentially have 30,000+ guest at one time with a show that has a viewing area of 9,000 could be a problem.


The issue is if they could come up with a way of doing two 25 minute shows without disrupting the flow of attractions in that area so much. They really need to consider adding more attractions in other areas of the park very soon besides Cars Land. They also need to consider a way of keeping Screamin running even if it means coming up with a way of protecting the launch from the shows effects.

Last edited by Baloo; 07-19-2009 at 09:20 PM.
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Old 07-19-2009, 09:14 PM   #797
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Re: Disney's California Adventure Project Tracker VI

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I keep hearing that WDI already has plans for a dark ride in Carsland shortly after that area opens. Does anyone know where in the land there would be room for such an attraction and will there be any non-CARS related stuff in the land? I hope they include references to Herbie the love bug and that old Silly Symphony cartoon with the cars (which actually inspired lasseter).
They actually have been working on some concepts for a couple more attractions within the land. There is room for another dark ride withint he land already.

There is also room for expansion east of the land
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Old 07-19-2009, 10:11 PM   #798
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Re: Disney's California Adventure Project Tracker VI

I wonder, with the sophisticated projection system on the mist screens, if Disney will do some premiers on the lagoon. It makes sense, and it'd be really cool to make use of those giant screens.
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Old 07-19-2009, 10:25 PM   #799
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Re: Disney's California Adventure Project Tracker VI

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I think it would be cool to have just pure WATER shows during the day (kinda like what you get at Belliago) and then in the evening for the main show you add light, color, projection, etc.

So during the day.. dancing fountains.. at night - WoC.

I think that strikes a nice balance.
If the lagoon just becomes a constant fountain, then it will loose all reference to the ocean.
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Old 07-19-2009, 10:34 PM   #800
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Re: Disney's California Adventure Project Tracker VI

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If the lagoon just becomes a constant fountain, then it will loose all reference to the ocean.
interesting point.. I was thinking a small fountain show would look great during the day but now i'm not so sure.

Someone earlier said that it'd be better if the fountains were hidden during the day and then at night it would be a bigger surprise for guests to see fountains rise out of nowhere. Kinda like what happens at DL - the stage comes to life at night while everything looks normal during the day.

anyone know more about the wave machines btw? i hope they somehow find a way to add these to paradise bay.. or at least fix the ones they had before.
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Old 07-19-2009, 10:41 PM   #801
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Re: Disney's California Adventure Project Tracker VI

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If the lagoon just becomes a constant fountain, then it will loose all reference to the ocean.
That's not what I said - I said shows that only have water, not the other effects, to protect the impact that WoC would have.
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Old 07-19-2009, 10:57 PM   #802
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Re: Disney's California Adventure Project Tracker VI

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interesting point.. I was thinking a small fountain show would look great during the day but now i'm not so sure.

Someone earlier said that it'd be better if the fountains were hidden during the day and then at night it would be a bigger surprise for guests to see fountains rise out of nowhere. Kinda like what happens at DL - the stage comes to life at night while everything looks normal during the day.

anyone know more about the wave machines btw? i hope they somehow find a way to add these to paradise bay.. or at least fix the ones they had before.
During the day, it would ONLY be water fountains. It would not be the fire wips, mist screens, projection domes, light, fog, laser, etc. So I think that WoC would be drastically different than what will be played during the day which would just be dancing fountains that will add an ambience to the lagoon. I think it will look nice. And the wave machines have been clean and refurbished and have been placed back where they were.
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Old 07-19-2009, 11:02 PM   #803
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Re: Disney's California Adventure Project Tracker VI

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And the wave machines have been clean and refurbished and have been placed back where they were.
But does "refurbished" mean that they'll actually work as intended for the first time?
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Old 07-19-2009, 11:03 PM   #804
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Re: Disney's California Adventure Project Tracker VI

I don't think there should be any active water features in the lagoon until nighttime when WOC starts. I also think the Fun Wheel should remain white until WOC starts and then have it do it's color patterns and keep the patterns going as people leave the park.
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Old 07-19-2009, 11:04 PM   #805
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Re: Disney's California Adventure Project Tracker VI

My husband will be glad to see wave machines in PB... He is always saying there should be waves in the bay and even Goofy out there hanging ten!! LOL
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Old 07-19-2009, 11:11 PM   #806
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Re: Disney's California Adventure Project Tracker VI

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During the day, it would ONLY be water fountains. It would not be the fire wips, mist screens, projection domes, light, fog, laser, etc. So I think that WoC would be drastically different than what will be played during the day which would just be dancing fountains that will add an ambience to the lagoon. I think it will look nice. And the wave machines have been clean and refurbished and have been placed back where they were.
I know, I was referring only to the water fountains as well..

I guess I feel it'd best if all the features from the show were hidden during the day. To me it would be similar to turning on the Fantasmic water fountains around Tom Sawyer's island during the day.

I'm happy to hear the wave machines have been refurbished.. now if only they added more. would it physically possible to install those machines under the new viewing area? i'd imagine they would fit under the new pier section they have built.. that way you could have waves throughout the whole lagoon as opposed to just one small section
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Old 07-19-2009, 11:16 PM   #807
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Re: Disney's California Adventure Project Tracker VI

I think they should not have Fountains during the day. That would be like Fantasmic having it's fountains running during the day. It would loose it's magic. What make Fan so special is that during the day it looks like another part of the park, same with WOC. I think it would be amazingly magical if during the day it was like a clean slate and empty lagoon, then at night the spectacular appears from almost nowhere.


Just read the post above, I got beat to the punch about the Fan! fountain point haha.
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Old 07-19-2009, 11:32 PM   #808
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Re: Disney's California Adventure Project Tracker VI

The difference is that fountains wouldn't even fit the them of RoA, and there is still a lot of action going on during the day. For WoC, they have a specifically designed area for WoC and I feel would fit and give it a calm feeling(without sychcronized music). And theres nothing for the lagoon to make it feel as if it's a real lagoon anyway. There aren't any boats out there or anything, it's just dead still water. The fountains would add some action. And it would only be a show done like every half hour, or hourly, not continuous.
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Old 07-19-2009, 11:46 PM   #809
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Re: Disney's California Adventure Project Tracker VI

That's the only down side to WOC. We'll never fit any boats in that lagoon from now on. Maybe tiny little period styled water tricycles that are on a set path that go around the fountains. It could just start around that fake beach area and go across from the fun wheel... and if the fun wheel ever gets the little boardwalk, it could take you there. Or even better, have some tiny steam powered boats that look like the old school jungle cruise boats that starts in the lagoon and goes underneath the boardwalk for a dark ride. That way you get some activity in the lagoon but for an actual major attraction.
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Old 07-19-2009, 11:52 PM   #810
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Re: Disney's California Adventure Project Tracker VI

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I keep hearing that WDI already has plans for a dark ride in Carsland shortly after that area opens. Does anyone know where in the land there would be room for such an attraction and will there be any non-CARS related stuff in the land? I hope they include references to Herbie the love bug and that old Silly Symphony cartoon with the cars (which actually inspired lasseter).
RSR's is a dark ride too you know, it isn't just a fast thrill ride. Maybe that's what you've been hearing...
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