With all the talk of attractions fitting their respective lands I keep thinking about BLAB. There have been a few concepts off and on, each discussing how to make BLAB in some way "fit in" with the perceived futuristic ideal of Tomorrowland. Some believe in making it a walk in toy. Others have commented that it should be "Space Ranger Training".
There's concepts where targets are harder to hit, concepts where targets are easier, concepts where targets shoot at you and some concepts where you can be hit by the lasers of others. The problem is that if Disney made anything "more serious" where things shot back then they are stepping into the "war/anti-war" debate. They would become another example of "acceptable violence in the media"... which is sad but honestly true.
So in that light I thought it would be fun to improve BLAB from a physical standpoint. How can it be made more challenging for Adults, and easier for Kids? Here are my thoughts...
- Fog- The blasters are basically modified laser pointers, with the proper amount of fog you could see the beams and accurately hit the target. Also "rolling fog" would create the creepy sense of being on an alien planet.
- Glasses- To take a simple trick from TSMM... glasses... the difference is that they are specially designed spectrum glasses which would enhance the light of the beam thereby needing less fog. If Disney was really slick they would make the beams and the targets the same color (red). Bottom line improved accuracy
- Multiphase Targets- Imagine if you need to hit multiple targets (talking 7 or 8) in a specific order to gain the highest score.
- Level Adjustments- Allow the individual to select their respective skill level prior to playing. The higher the skill level the less the targets are worth (except multiphase targets which would be worth more). Think of this as the "curve"... Also a modification would be made to show skill level and score on your picture. Displayed would be the top score, along with the top 3 scores in each skill level.
I realize theme can be improved. I am more curious about improving the actual ride experience for both little kids and adults. I am wondering if others have thought about similar things.