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  1. #1501

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    Re: Disney's California Adventure Project Tracker VIII

    The better argument I think is not if it fits the theme for DCA and BVS (which yes, it could) but why bother to copy the exact entrance of another park when there are other options available? No need to clone DHS in the first place as I feel it is the worst of the Disney World parks (DCA and DHS have enough in common already). How hard is it to come up with a fresh new idea? A entrance that I feel should be unique to DCA.

  2. #1502

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    Re: Disney's California Adventure Project Tracker VIII

    Quote Originally Posted by Cheshire View Post
    The better argument I think is not if it fits the theme for DCA and BVS (which yes, it could) but why bother to copy the exact entrance of another park when there are other options available? No need to clone DHS in the first place as I feel it is the worst of the Disney World parks (DCA and DHS have enough in common already). How hard is it to come up with a fresh new idea? A entrance that I feel should be unique to DCA.
    That isn't much of an argument considering there are 4 other 'Disneylands' in the world with essentially the exact same kind of entrance and another in the making.

  3. #1503

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    Re: Disney's California Adventure Project Tracker VIII

    It is a valid argument in the fact that Disneyland and the Magic Kingdom style parks are all based on the same style concept. California Adventure is not based on a concept like any other Disney park and therefore should not be treated as such. Just as Epcot, Animal Kingdom, DHS, and DisneySea all have their own style, concept and entrances so should DCA. DCA should NOT become a clone of DHS as they are not the same concept or theme (even with some similarities between the two) unlike Disneyland and the other "Magic Kingdom" parks.

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    Re: Disney's California Adventure Project Tracker VIII

    Quote Originally Posted by Pizzaandfries View Post
    BassBone: Fleshed out Definition | Definition of Fleshed out at Dictionary.com

    My point being this: if Imagineers said that BVS was 1930s Los Angeles, there would be no issue except a bunch of angry people who have no taste in architecture. But to not realize that those SAME buildings in the 1920s lasted through the 1930s is blasphemy. Thus, Pan Pacific entrance.
    I misread what you wrote originally.
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  5. #1505

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    Re: Disney's California Adventure Project Tracker VIII

    Quote Originally Posted by Pizzaandfries View Post
    And the Red Trolley was fleshed out in the 1910s...say goodbye to Carthay Theatre too. We must only choose things from one period and one period alone. Overlapping could be catastrophic and could lead to the creation of a Disney paradox: somebody who cries a river of America.
    I freely admit, the Wikipedia entry was a cheap shot...but, the main point is that the Pan Pacific aesthetic clashes horribly with the Pueblo Deco style of BVS. Wrong color, wrong lines, wrong mood, wrong everything.

    Thought experiment--even though it would be the perfect time period for Main Street USA, if the entrance to Disneyland had a Greene & Greene aesthetic (which is, in itself, quite lovely), it would make absolutely no sense next to Main Street:

    Welcome to Greene & Greene Virtual Archives

    And, as for Disneyland being copied, well, Disneyland WORKS. DHS, not so much... Now, if they were to build an exact replica of Tokyo Disney Sea in Disneyland's old parking lot, I don't think many people would object to the duplication.

  6. #1506

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    Re: Disney's California Adventure Project Tracker VIII

    As much as I would like a grand new entrance for DCA, I can't see Disney willing to build one that could end up making DL's look bad.

    About the path thing, I thought it had aready been said that Flick's is going to stay isolated, so the path will go from the Backlot to Carsland.

  7. #1507

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    Re: Disney's California Adventure Project Tracker VIII

    I do wish that the entrance to carsland would be near TT, as it would flow much better in my opinion, always place a e-ticket ride in the path of your new stuff and it will help lessen the crunch in that area. And on the note of out of the way trail with nothing on them, ever since I watched festival of fools in 97? where the bbq/petting zoo is now at, I have always thought that the area would make a great new land. It is pretty large and has potential. But that area is I think wasted space right now. Would love to see Disney start a project over there.

  8. #1508

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    Re: Disney's California Adventure Project Tracker VIII

    I was just in Hollywood, and now Ive been shrunk to bug size...

    Anyone else think that DCA's biggest problem is transitions?

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    Re: Disney's California Adventure Project Tracker VIII

    Quote Originally Posted by TrevorD View Post
    I was just in Hollywood, and now Ive been shrunk to bug size...

    Anyone else think that DCA's biggest problem is transitions?
    Or how about " I was just in the future and now Im in the land of fantasy.."..oh wait thats Disneyland

  10. #1510

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    Re: Disney's California Adventure Project Tracker VIII

    ^Disneyland has a lot of strategic transitions. Big Thunder's fanciful hoodoos transition into Fantasyland. Adventureland-New Orleans Square-Frontierland/Critter Country is a nice transitioin as we go from Pirates farther out of the jungle. You couldn't go from Adventureland to Critter Country, which is a good reason why to be thankful for NoS (That, and it's just amazing). I'm not sure if these are intended, but the Matterhorn and Submarine Voyage make a good transition between Tomorrowland and Fantasyland.

    Come to think of it, California Adventure isn't bad on transitions either. The entire walk from Sunshine Plaza to Condor Flats to the Golden State to Paradise Pier is seamless, as is the walk back through Pacific Wharf and Golden State.

  11. #1511

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    Re: Disney's California Adventure Project Tracker VIII

    Quote Originally Posted by Imag1neer View Post
    Or how about " I was just in the future and now Im in the land of fantasy.."..oh wait thats Disneyland
    WDI trent is correct. Trees and pathways are optimized to block sightlines and provide a gentle transition from land to land. DCA does this alright between Condor flats and the GRR area, but it would be even better if Condor Flats was combined with the GRR area and made more cohesive.

    Quote Originally Posted by WDITrent View Post
    ^Disneyland has a lot of strategic transitions. Big Thunder's fanciful hoodoos transition into Fantasyland. Adventureland-New Orleans Square-Frontierland/Critter Country is a nice transitioin as we go from Pirates farther out of the jungle. You couldn't go from Adventureland to Critter Country, which is a good reason why to be thankful for NoS (That, and it's just amazing). I'm not sure if these are intended, but the Matterhorn and Submarine Voyage make a good transition between Tomorrowland and Fantasyland.

    Come to think of it, California Adventure isn't bad on transitions either. The entire walk from Sunshine Plaza to Condor Flats to the Golden State to Paradise Pier is seamless, as is the walk back through Pacific Wharf and Golden State.
    I will have to argue though that the walk from GRR onto San Fransico Street with its few buildings is completely jarring to me, probobly among the worst transitions in a Disney park (ya, I dont like that one). but the transition from San Fransisco (which is on the bay) to paradise park to paradise pier will be completely fixed. Also, from the Sunshine plaza to Condor flats seems kind of wierd to me, and I wonder how they will take you from BVS to the flatts.

    From BVS to Hollywood is a great transition and walking off BVS into the "agriculture area" will be alright and the Wharf doesn't contrast to much with the area you can see it from but Paradise Pier doesn't really fit in when viewed from the Wharf or farm area.

    I guess the problem that started this rant is that so much effort was taken to shrink you down to size from the farms to FFF, and that will all be lost to a jarring transition if a link through the back is created. I guess I worry that the area is to tight back there for the transitions between FFF, ToT and Cars land to be properly executed.

    Oh ya, and dont get me started on Ariel's Grotto. It doesnt fit in anywhere!
    Last edited by Trevor; 11-10-2009 at 07:34 AM.

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    Re: Disney's California Adventure Project Tracker VIII

    ^Why would Ariel not fit anywhere?

  13. #1513

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    Re: Disney's California Adventure Project Tracker VIII

    Quote Originally Posted by WDITrent View Post
    ^Why would Ariel not fit anywhere?
    I'm sure there are dumpsters the theming would fit in quite nicely.

    No, I just dont like the look of it. Its a personal thing I guess. When I came up with my redo of PP it was the first thing I reworked. There is so much space there that could be so much more.

  14. #1514

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    Re: Disney's California Adventure Project Tracker VIII

    Bugsland is not much different in transition than Toontown. Plus you dont go from Hollywood to Bugsland, you go from the parade route filled with trees and rockwork (grizzly side) to a land based on bugs. The transition is actually more smooth than that of Toontown.

    Oh and I still dont see the argument that Ariel (a character based on the sea) doesnt fit in a land based on the sea (paradise pier)

  15. #1515

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    Re: Disney's California Adventure Project Tracker VIII

    Quote Originally Posted by Imag1neer View Post
    Bugsland is not much different in transition than Toontown. Plus you dont go from Hollywood to Bugsland, you go from the parade route filled with trees and rockwork (grizzly side) to a land based on bugs. The transition is actually more smooth than that of Toontown.

    Oh and I still dont see the argument that Ariel (a character based on the sea) doesnt fit in a land based on the sea (paradise pier)
    I'm not talking about Ariel's Undersea Adventure, I'm talking about Ariel's Grotto. I was hoping that because the majority of my post was regarding the east side area of the park, the link would be more obvious.

    And as for Bugsland, In my post I actually said that the transfer from the area with agriculture such as the winery, to Bugsland was done quite well with the theming and the box. It is the proposed entrance from ToT that would ruin all the work that went into "shrinking you down to a bug."


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