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  1. #46

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    Re: Disneyland Resort Project Tracker II

    Quote Originally Posted by stevo505 View Post
    So this would be a covered arcade correct? If so, I'd love to see a canopy similar to Tokyo Disneyland's World Bazaar.
    Dl's arcade wouldn't be a huge edifice like TDL's World Bazaar, but rather more of a wide covered hallway. The ceiling may be higher than the adjacent shops though.

  2. #47

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    Re: Disneyland Resort Project Tracker II

    Quote Originally Posted by TrevorD View Post
    I still think a full blown side street parallel to Main would be cool.

    The way stock prices run the parks, they could call it Wall street! [/sarcasm]

    Your missing a Marketing opportunity it would be "Wall-E street" to continue movie theameing

  3. #48

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    Re: Disneyland Resort Project Tracker II

    The arcade sounds like what they have at Disneyland Paris. If you scroll down this page about halfway they talk about the Liberty Arcade, and it looks pretty nice.

    Disneyland Paris Main Street - Part 2 - Town Square (The ?World? According to Jack)

    Plus it provides backdoor access to every merchant on the street. More access to shops = more $ = happier accountants.

  4. #49

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    Re: Disneyland Resort Project Tracker II

    That looks nice. Thanks for sharing the arcade pictures of Paris.

  5. #50

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    Re: Disneyland Resort Project Tracker II

    After seeing the pics of the arcade I have no objection to it except that I'd rather have management spend the money on something a little more important before they decided to build this. It doesn't seem as important as other things they could do around the parks right now.
    "To all who come to this happy place... welcome." -Walt Disney
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  6. #51

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    Re: Disneyland Resort Project Tracker II

    More pictures of DLP's Discovery and Liberty Arcades can be found here

    Main Street, U.S.A. | Photos Magiques - Disneyland Paris photos

    They're 2 of my favourite areas of the park!

  7. #52

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    Re: Disneyland Resort Project Tracker II

    Quote Originally Posted by DisneyGeek138 View Post
    After seeing the pics of the arcade I have no objection to it except that I'd rather have management spend the money on something a little more important before they decided to build this. It doesn't seem as important as other things they could do around the parks right now.
    Actually it's kind of important since it'll help with guest control during parades and fireworks during the busier times of the year.



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  8. #53

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    Re: Disneyland Resort Project Tracker II

    Quote Originally Posted by TrevorD View Post
    ^Tommorowland Side apperently.
    The west side of Main Street is currently used more for guest control. That side has been considered for quite a while.

  9. #54

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    Re: Disneyland Resort Project Tracker II

    Quote Originally Posted by mrfantasmic View Post
    The west side of Main Street is currently used more for guest control. That side has been considered for quite a while.
    Both sides have been used, not because they want to, but because the DL shows, and resulting crowds, are such a crowd control nightmare now, they have to do it to avoid real problems.

    But, having guests traveling through those areas just showed guests the horrible mess (and smell) of many of the backstage areas. It also caused problems with CM access to areas they need to stock and maintain during those periods.

  10. #55

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    Re: Disneyland Resort Project Tracker II

    I personally am only a fan of the Arcade idea if they close each main street shop up.


  11. #56

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    Re: Disneyland Resort Project Tracker II

    Quote Originally Posted by k_peek_2000 View Post
    I personally am only a fan of the Arcade idea if they close each main street shop up.
    Yes. Close Main Street up. That's a great idea. Cut off Disneyland's main source of merchandise profits. I'm sure that'll be a big hit with marketing.
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  12. #57

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    Re: Disneyland Resort Project Tracker II

    Quote Originally Posted by NagatoYuki View Post
    Yes. Close Main Street up. That's a great idea. Cut off Disneyland's main source of merchandise profits. I'm sure that'll be a big hit with marketing.
    Closing the shops for a little would not be such a good idea. No $$$$

  13. #58

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    Re: Disneyland Resort Project Tracker II

    Quote Originally Posted by NagatoYuki View Post
    Yes. Close Main Street up. That's a great idea. Cut off Disneyland's main source of merchandise profits. I'm sure that'll be a big hit with marketing.
    Quote Originally Posted by hauntedtrail13 View Post
    Closing the shops for a little would not be such a good idea. No $$$$

    I didn't say close main street, I SAID close each main street shop up. Each shop is connected. It's like one huge shop. I meant make each shop individual again...


  14. #59

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    Re: Disneyland Resort Project Tracker II

    Quote Originally Posted by k_peek_2000 View Post
    I didn't say close main street, I SAID close each main street shop up. Each shop is connected. It's like one huge shop. I meant make each shop individual again...
    Ohh, close in each shop! See, I think (at least it feels like) they opened them all up so you can flow through, so reclosing them off would work.

    Closing up means to go out of business where as closing in would better refer to detaching the individual stores.
    Last edited by Trevor; 02-06-2010 at 01:46 PM.

  15. #60

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    Re: Disneyland Resort Project Tracker II

    Quote Originally Posted by k_peek_2000 View Post
    I didn't say close main street, I SAID close each main street shop up. Each shop is connected. It's like one huge shop. I meant make each shop individual again...
    Oh, got ya. =) Got a little confused there.


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