Results 1 to 5 of 5
  1. #1

    • Animatronic
    • Offline

    Join Date
    Mar 2005
    Posts
    1,860

    New Criteria for Modern Ride Designers

    There's only so much money and space and building rides underground and over each other is way too expensive and requires a big picture view that hasn't been seen since Walt's day.

    It's very important that the guests know the entire story of the ride. It's best to base it off a popular movie. Guests don't like surprises and mostly don't read. Those that do read likely move their lips and thus would be impressed by characters which can talk without moving theirs.

    Today one must use vast amounts of the budget for the exit store, as well as the character meet and greet area, stroller parking, and of course, the fast pass machines. One must also include the separate entrance for those fast passers. The meet and greet area should be as obvious and as out of place as possible because budget cuts will keep it mostly unstaffed. Guests and characters don't like to wonder around a richly themed area, they just want to take a formula picture that only looks good from the exact right angle.

    The ride itself isn't too important. Think speedramp into an Ikea warehouse. Oh wait, don't think speedramp. They are too expensive to maintain.

  2. #2

    • Pilot EdForceOne
    • Offline

    Join Date
    Jun 2006
    Posts
    15,627

    Re: New Criteria for Modern Ride Designers


  3. #3

    • Senior Member
    • Offline

    Join Date
    Jun 2005
    Posts
    5,356

    Re: New Criteria for Modern Ride Designers

    I just would like real creativity and imagination in Disney, again.

    The recently-cited Bloomberg article with the analyst commenting that Disney should probably have more attractions based on Pixar movies shows the reason creative decisions should be made by artists, instead of businesspeople.

    http://www.bloomberg.com/apps/news?p...IH4&refer=home

  4. #4

    • Quality not quantity
    • Offline

    Join Date
    Jan 2005
    Posts
    1,331

    Re: New Criteria for Modern Ride Designers

    Quote Originally Posted by Lore View Post
    There's only so much money and space and building rides underground and over each other is way too expensive and requires a big picture view that hasn't been seen since Walt's day.

    It's very important that the guests know the entire story of the ride. It's best to base it off a popular movie. Guests don't like surprises and mostly don't read. Those that do read likely move their lips and thus would be impressed by characters which can talk without moving theirs.

    Today one must use vast amounts of the budget for the exit store, as well as the character meet and greet area, stroller parking, and of course, the fast pass machines. One must also include the separate entrance for those fast passers. The meet and greet area should be as obvious and as out of place as possible because budget cuts will keep it mostly unstaffed. Guests and characters don't like to wonder around a richly themed area, they just want to take a formula picture that only looks good from the exact right angle.

    The ride itself isn't too important. Think speedramp into an Ikea warehouse. Oh wait, don't think speedramp. They are too expensive to maintain.
    Perhaps a little inspirational reading would help make things better.
    "Whenever you find yourself on the side of the majority, it's time to pause and reflect."

    -Mark Twain

  5. #5

    • 88 mph
    • Offline

    Join Date
    Nov 2006
    Location
    Irvine, CA 10 miles from DL
    Posts
    808

    Re: New Criteria for Modern Ride Designers

    There's only one solution.

    They should hire me to head up WDI.

    And while I'm dreaming I'd like a 2 billion dollars so I can buy a decent car.


    "Impossible is just a big word thrown around by small men who find it easier to live in the world they've been given than to explore the power they have to change it. Impossible is not a fact. It's an opinion. Impossible is not a declaration. It's a dare. Impossible is potential. Impossible is temporary... Impossible is nothing."
    -Adidas
    Quote Originally Posted by KISSman View Post
    In the grand scope of life, there's nothing actually cool about being knowledgeable about an amusement park.

Similar Threads

  1. Theme parks lure film designers
    By ALIASd in forum MiceAge Discussions
    Replies: 2
    Last Post: 02-04-2009, 12:55 PM
  2. Costume designers pick 'Flower', 'The Queen' - Variety 2/18/07
    By ALIASd in forum MiceChat News Archive
    Replies: 0
    Last Post: 02-18-2007, 10:41 AM
  3. Website & Image Designers Needed...
    By captsmith84 in forum Community Outpost
    Replies: 5
    Last Post: 07-27-2006, 03:20 PM
  4. Society of Motion Picture Character Designers launched
    By ALIASd in forum MiceChat News Archive
    Replies: 1
    Last Post: 04-13-2006, 11:29 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •