Today's Leading Videogame Heroine Continues Her Adventures on the Nintendo DS with "Disney's Kim Possible: Global Gemini"
GLENDALE, Calif., Feb 13, 2007 (BUSINESS WIRE) -- Cheerleader, fashionista, straight-A student and world-class super agent, Kim Possible is now establishing herself as the leading videogame heroine for young gamers. The spunky redhead has rocketed from her globally successful Disney Channel show to a starring role in action-packed games. Disney's Kim Possible: Global Gemini is the latest adventure in the Kim Possible video game franchise, which has sold over one million units to date in North America. The game is now available in stores for the Nintendo DS(TM), giving kids the chance to save the world in the palm of their hands. In Disney's Kim Possible: Global Gemini, players take on the role of teenage girl Kim Possible whose mission is to save the world. Along with her trusty sidekicks, Ron Stoppable and the naked mole-rat Rufus, they traverse the globe in an effort to bring the evil Gemini to justice. Published by Disney Interactive Studios and developed by A2M, the game is rated "E" for Everyone and is available February 13, 2007 for $29.99 SRP. "Kim Possible is the modern role model that kids are looking for -- the smart girl next door with the latest gadgets, endless witty comebacks and effortless moves to stop the bad guys," said Craig Relyea, vice president of marketing for Disney Interactive Studios. "Kim Possible: Global Gemini extends the show's entertainment to the DS platform, giving fans the ability to step into Kim's shoes and take on her empowering can-do attitude." The game follows an original story in which Kim, Ron and Rufus visit exotic locations utilizing cool gadgets, acrobatic kung-fu moves and unlockable special abilities to foil the evil Gemini. DS touch screen functionality gives players unique control of extreme vehicles and activation of gadgets. Additionally, exciting multiplayer challenges, including snowboard racing and vehicle chases, are featured in the game.