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| Correspondent-Editor O-Meon Columnist MiceChat News Team Join Date: May 2006 Location: Southern California
Posts: 203
![]() | 05-30-06 The Un-Review: Over the Hedge columns The Un-Review: Over the Hedge By C. W. Oberleitner May 30, 2006 Generally speaking, film critics usually attend advanced screenings and review a film before it opens. Still insisting he’s no Roger Ebert—and who are we to disagree—senior correspondent and columnist C. W. Oberleitner brings us, two weeks after it opened, his thoughts on DreamWorks Animation’s latest CG animated film, Over the Hedge. Read the full story here... >> Your thoughts... |
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| | #2 |
| All you need is LOVE ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005 Location: Dland USA
Posts: 10,830
![]() | Re: 05-30-06 The Un-Review: Over the Hedge Thanks for the info
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| | #3 | |
| Let's go to Disneyland! MiceChat Administrator ![]() ![]() ![]() Join Date: Jan 2005 Location: Apple Valley, CA
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![]() | Re: 05-30-06 The Un-Review: Over the Hedge Quote:
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| | #4 |
| New Member Join Date: Jun 2006 Location: Toronto
Posts: 42
![]() | Re: 05-30-06 The Un-Review: Over the Hedge Sorry Chuck, I'm going to have to give it a bit of a better grade than you did. I agree with everything you wrote, but I really enjoyed the movie! Especially after having to sit through The Wild... I agree that "big star" voice actors are getting pretty tired. And I am personally getting a little bored with CG animation. Good article Chuck. Looking forward to the next article (and podcast). |
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| | #5 |
| back in Austin ![]() Join Date: Mar 2005 Location: Austin, TX
Posts: 1,193
![]() | Re: 05-30-06 The Un-Review: Over the Hedge ^ Agreed. I thought the movie was more like a B- myself. I did find the animation to be amazing, especially of the squirrel. I thought his face was very expressive. It's interesting that one of the animators quoted expressed my same thoughts: the humans in The Incredibles, while stylized, were very acceptable. Since everyone's avoiding the uncanny valley for the time-being, I guess the factor with humans is whether you empathize with them or not. The lack of wrinkles on a human character doesn't bother me too much, but I guess at this stage of the game it would be nice for more detail to start going into the humans. I think one of the big reasons we don't "buy" humans in CG films is that the physics is still off. I can't, for the life of me, figure out why they can't get this right yet. The models seems complex enough to handle all the range of motion needed, and surely the computer firepower is enough. Why, then, does every computer character look wrong when it runs. Maybe not every, but the vast majority.
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| | #6 |
| insufferable know-it-all ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2005 Location: Location: Location
Posts: 10,121
![]() | Re: 05-30-06 The Un-Review: Over the Hedge Interestingly, I remember reading about Shrek that they had to make Fiona LESS realistic because audiences didn't like it. I wonder where that problem figures in.
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