![]() |
| | LinkBack | Thread Tools | Display Modes |
| | #1 | |
| The Doctor is in ![]() ![]() ![]() ![]() Join Date: Jan 2005 Location: Cosmic Help Desk
Posts: 4,785
![]() | Six Flags Guest Approval Numbers... I found this interesting... Six Flags Guest Approval Ratings at Five-Year High Quote:
__________________ I am the hound that barks in the night. | |
| | |
| | #2 |
| Senior Member ![]() ![]() ![]() ![]() Join Date: Jun 2005
Posts: 4,869
![]() | Re: Six Flags Guest Approval Numbers... Were these gang members taking the surveys? |
| | |
| | #3 | |
| The Doctor is in ![]() ![]() ![]() ![]() Join Date: Jan 2005 Location: Cosmic Help Desk
Posts: 4,785
![]() | Re: Six Flags Guest Approval Numbers... Quote:
__________________ I am the hound that barks in the night. | |
| | |
| | #4 |
| Monorail Racer Join Date: Jan 2005 Location: Holding at pylon 66
Posts: 713
![]() | Re: Six Flags Guest Approval Numbers... I'd like to see a question added to that: "How many trains were operating on each coasters during your visit to the park?" Seems like every time I show up to a SF park, the answer is always "1" and the line is much longer than it need be. If they can add running 2-3 trains per coaster and cranking up the throughput to the list of accolades, they may have something. I know it's not the same thing, but working at Universal and Disney in the past, the hourly throughput numbers were a huge deal. Walking through the average Six Flags, it seems that few ride ops actually care if they push 1200 people through an hour or 12.
__________________ Warning: Portions of this attraction are intense and may not be appropriate for younger children. |
| | |
| | #5 |
| Banned User ![]() ![]() Join Date: Mar 2006
Posts: 2,576
![]() | Re: Six Flags Guest Approval Numbers... I hope they don't tear down MM. It needs to be greatly improved, but MM can be so much more than what it is now. I should have a trip report soon on the park since (I am hoping) I'll be able to go on Wednesday of this week. |
| | |
| | #6 | |
| Senior Minion ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2005
Posts: 9,622
![]() | Re: Six Flags Guest Approval Numbers... Quote:
| |
| | |
| | #7 |
| Freakster Join Date: Aug 2005
Posts: 108
![]() | Re: Six Flags Guest Approval Numbers... I definitely agree on this one. When I went at the end of May, on a weekday, there were 30 people in front of us in line for Collossus, but it was about a 25 minute wait because of how slowly everything was moving and how few trains they had running (one). Other rides were a similar story. Few people in line, but long waits nonetheless. Good for Six Flags that they're trying, but they need to do a lot more than a fresh coat of paint, new signs and a lot of talk. Catch-22 for them, I suppose. They're hemorraghing money so they can't afford to make the wholesale changes they need to make. But they can't afford NOT to. |
| | |
| | #8 |
| New Member Join Date: Jul 2006
Posts: 1
![]() | I just went to Six Flags NJ on Friday, July 21st and six flags is the absolute worst on running a park. First off when getting there half of the rides were not running at all. Secondly the rides that were running were all running just one train at a time and the amount of time they took to load and unload the trains was unacceptable. They were causing hour and a half waits all nearly every ride when it didnt need to be. Towards the end of the afternoon i actually saw them put a second train on Nitro, which took 20 minutes to do. Then it started sprinkling a little bit and they shut down all of the rides. Even though it stopped after a little while the only rides they reopened were batman and some of the kiddie rides. ANd it was only 6 oclock. We went to the concert they were having there and we left around 9 they never opened any of the other rides. Me and my wife go to a lot of amusement parks and we think six flags has a lot of great rides but it will be a long time before we return to one. They dont care at all about customer service at all and if you get to ride any of the rides or how long it takes. I would hate to see what the lines would be like if the park was busy. They wonder why they are in debt. i dont. I know why.. |
| | |
| | #9 | |
| Finally Here!...and gone. ![]() ![]() ![]() ![]() Join Date: May 2005 Location: Perfect Park Acres, the latest in Hover-Burb Communities
Posts: 4,368
![]() | Re: Six Flags Guest Approval Numbers... Quote:
| |
| | |
| | #10 | |
| Litter User Join Date: Jan 2005 Location: San Diego
Posts: 823
![]() | Re: Six Flags Guest Approval Numbers... Quote:
I went to SFMM a few days ago and had a blast! I plan on writing a trip report up as soon as I get home.
__________________ ![]() ![]() | |
| | |
| | #11 |
| Sector Two Droid Repair Join Date: Mar 2005 Location: Disneyland Spaceport
Posts: 581
![]() | Re: Six Flags Guest Approval Numbers... It reminds me of the speed of the ride operators at Knotts. The car would arrive and release its passangers. Then everyone would get on and pull down their lap bars. Then we would sit close to five minutes as the ride operators stood around talking to each other before checking all the ride restaints. We thought the ride had broken down but it was just par for the course. This is my number one reason why Disney parks are far superior on very ride. They know how to get you on and off the ride quickly and effecently. Disney cares about thru put. Knotts and SFMM could care less.
__________________ http://www.endorexpress.net/ Disneyland - It's better than drugs. |
| | |
| | #12 |
| Wait, lemmie check the OG ![]() ![]() Join Date: Jun 2005 Location: Three paces east, five paces south of Place
Posts: 2,915
![]() | Re: Six Flags Guest Approval Numbers... I must agree that efficiency is a HUGE reason I continue to visit DLR. There's something satisfying knowing that Disney can cycle through thousands upon thousands of guests in a timely, organized manner. I would rather wait for an hour for an attraction with 2,000+ guests in line than wait for an hour for an attraction with only 300 or so guests in front of me. Waiting at SFMM makes me think, I could be long gone by now... |
| | |
| | #13 |
| Member Join Date: Jul 2006
Posts: 419
![]() | Re: Six Flags Guest Approval Numbers... I went to SFMM today and WOW... the place has really cleaned up. Characters and a live jazz band at the front of the park, incredibly clean walkways, rides and bathrooms, clientele very similar to those at Disney but with less small children, and every ride open. Fast food service lines and courteous employees, though prices/values that make me wonder how the park isn't turning a huge profit. HOWEVER, despite all the fantastic changes to atmosphere, surprise surprise, in about half the cases ride operation was horrible. A couple ride crews were great and kept dispatches fast and constant (Goliath and Ninja especially) but some... ugh... Tatsu was the worst example of terrible teamwork and complete failure of the person at console and bad loading procedures. I've worked three years as a ride operator and some of the things I saw today just baffled me. Six Flags seems really, really emphatic on safety and redundancy, which is why they actually have relatively large ride staffs compared to some parks, but it's all verbal/hand signal redundancy with almost no real checks except for the console position, and they obviously don't train folks at all about ride capacity. So in detail, at Tatsu they had trains sitting around for like 2-3 minutes each time even though the loading operators are split by station and were just standing around, and vomit in one station for some stupid reason stopped all dispatches from both for 10 minutes. It also stopped one poor train of people in the fairly uncomfortable flying position on the brake run for that whole time... The console and one checker in our side totally weren't paying attention to checking seats, though the one guy on our side managing the Flash Pass line, checking half the train, and check verifying kept trying painfully to get them to finish their jobs and finally dispatch. I put in a nice comment about him at guest relations. ![]() So overall, it seems like I'm not alone in feeling that SF has really shaped up in every way except the one most important issue that would cost no capital and no staffing to fix. |
| | |
| | #14 | |
| Big Damn Hero Join Date: Aug 2006
Posts: 94
![]() | Re: Six Flags Guest Approval Numbers... Quote:
Seriously that park needs some serious adjustments before it gets me through it's doors again. | |
| | |
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
| |
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Six Flags shows record gain on reports of positive guest approval and free cash flow | sir clinksalot | News | 5 | 07-23-2008 12:02 PM |
| Guest decapitated by Batman: The Ride at Six Flags Over Georgia after hopping fence | ManaByte | Six Flags | 127 | 07-05-2008 04:17 PM |
| Six Flags Announces Guest Code of Conduct for All Its Parks - PRNewswire - 10/18/2006 | sir clinksalot | News | 1 | 10-18-2006 09:22 AM |
| Six Flags Enhances Focus on Guest Experience With Leadership Training- Yahoo- 1/24/06 | Alan | News | 0 | 01-24-2006 01:38 PM |