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| | #46 | |
| Member Join Date: Jan 2009 Location: Orlando, FL
Posts: 75
![]() | Re: Get rid of Standby altogether, for Fastpass Attractions Quote:
i think they're aiming towards a more enjoyable interactive queue so you kind of forget you're in line. it's a bold move and i hope it works. i guess we'll have to wait and see. | |
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| | #47 |
| RandomLadyOfFunAndGames ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Posts: 35,637
![]() | Re: Get rid of Standby altogether, for Fastpass Attractions The Fastpass system at Disney World has been around for a very long time. I don't see it going away anytime soon. Sean's mom and I were shopping for pins on Main Street, and we ran across a Fastpass pin. I bought it for her. I also bought us both some really nice Toy Story Mania pins. We have this practice that when we experience a ride for the first time, then we purchase the pin. We both really enjoyed the Toy Story Mania ride. So my Fastpass idea was mentioned in the Roundup today. That usually means that some new and different MiceChatters may now glance at this thread. Like they said, Take Your Shots. I can take it. I need to learn a few things. |
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| | #48 |
| Occasional Reader Join Date: Oct 2007 Location: Wigan, England
Posts: 191
![]() | Re: Get rid of Standby altogether, for Fastpass Attractions Here goes my tuppence....please bear with me...apologies as I only skim read a lot of the debatye Any ride has a fixed capacity in any given day. (Ok not an absolute fact, but basically true). It will also have a number of people on any given day that would like to ride it. (again not strictly true, people could change their plans and decide not to ride or decide they fancy another go. Assuming this evens out makes the point easier to explain). Assuming a ride with a capacity of 5000 rides per day, again for ease of explanation.(random numbers to illustrate the point) If only 2000 people want to ride during the day, the ride capacity massively exceeds the number of people wanting to ride, like say carousel of progress, then you can almost turn up at any time and ride - no problem. If the demand outstrips the capacity, you have 5,000 rides available in a day, and simply have to decide how to issue those 5,000 rides among the 7,000 guests that want to ride in whatever manner is most beneficial to the company. In a standby only situation, If you assume that ticket no 1 is given to the first person in the queue, and they take ride number 1, the next ticket is given to whoever is at the front, and they then ride, at the end of the day you issue ticket 5000, and let them take ride 5000 and then close the ride. It self regulates as of the 7000 people, The 2000 disappointed people mostly pick themselves. They all could declare an interest at the start of the day and force the ride operator the difficult decision of picking out which 2000 of them to dissappoint. Because during the course of the day they each will decide for themselves that they do not want to queue up, decide not to ride and walk away, they have self regulated. With fastpass, Disney are essentially handing out tickets for later rides, (because they want people to be spending instead of queuing). Say you got a fastpass and get ticket number 2500, this would be for ride number 2500, approximately half way through the day. When that time comes, if you're not there and ready to use your ticket, they simply give ticket 2501 to the person at the front of the standby queue, and then let them take ride no 2500, and so on until you turn up and ride, and get the numbers back in sync. This is why I can't see a change to people coming back late with fastpasses being accepted. You always "effectively" know roughly how many rides are left because you know how close to closing time it is. The standby queue will then self regulate as a standby line does with people deciding to disappointed themselves, by deciding the ride isn't worth the wait. The ride capacity does not change, it still takes x people per hour. All that changes is the experience of the wait. It is always first come first served, with fastpass however, you can come, go, and then be served. With Standby, you have to come, wait and then be served, which is seen by some as inherantly fairer than allowing people that actually came before you to wander off and then come back. I had a recent experience with Everest where the wait time was long enbough to put me off, but i decided I did want to get a ticket and return later on. That still involved a 15 minute queue, but same night we were able to do 3 rides on the bounce. Toy story, we only managed 1 ride, by getting there reasonably early, getting a fastpass and returning. Kali river rapids, we got a fastpass, and returned last thing at night, the lines were non existant by that time, so we essentially got a fastpass, but chose not to use it, and allowed the standby queue to move quicker. Where demand outstrips supply, the question is how do you fairly select who is allowed to ride and in when, such that work in the best interests of both guest and company? The easy answer is make them wait in a line, first come first served.... I think they've got it about right with fastpass, aside from when people are forced to queue in a line that is longer than the advertised wait time, I think there are times when they could definately be a bit cleverer with the posted wait times, like breakdowns.
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| | #49 | |
| Occasional Reader Join Date: Oct 2007 Location: Wigan, England
Posts: 191
![]() | Re: Get rid of Standby altogether, for Fastpass Attractions Quote:
At least by limiting the fastpasses held by an individual you are increasing the number of guests that are able to take advantage. Spreading the wealth. I think the system works as it is. As Bug says, they have ways of managing breakdowns.... I experienced a CM working RnR, through a breakdown only last fortnight, and it left me happy.
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| | #50 |
| RandomLadyOfFunAndGames ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Posts: 35,637
![]() | Re: Get rid of Standby altogether, for Fastpass Attractions My idea, came to me, after having a bad experience at the park. While I believe that it would have been the ideal solution, for me personally. It is obvious that it wouldn't work for the masses that have passed through the turnstiles at Disney World. Disney World, is a work in progress, and I hope that in the future less and less people have the same bad experience that I did. |
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| | #51 |
| Member Join Date: Nov 2007
Posts: 84
![]() | Re: Get rid of Standby altogether, for Fastpass Attractions It might be a next gen version of the queue areas in Indy and Everest- an immersive, pre-show experience updated with more options and no lines. It will be interesting to see it in action.
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| | #52 |
| New Member Join Date: May 2009 Location: Sherman Oaks, CA
Posts: 30
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| | #53 | |||||
| Characters are my friends Join Date: Sep 2006 Location: Mickey's backyard (Lake Buena Vista, FL)
Posts: 431
![]() | Re: Get rid of Standby altogether, for Fastpass Attractions Quote:
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And I almost forgot something- if the person just has a chair (no GAC), at most rides the wheelchair can fit through the queue line (or most of the line, if there are stairs at some point).
__________________ Many as a kid (1986-1998)Aug 98- Port OrleansMarch 03- Jr Band Trip (offsite)Aug 03- Port OrleansJan 12-Aug 5, 05- CP (CS)Jan 1-5, 06- AS Sports (Solo Trip)May 24, 06 to Jan 5, 07- CP (CS)Jan 31-Feb 3, 07- offsite (solo trip)March 1-3, 2007- Dad + Me (offsite)May 16-Aug 10, 07- CP (CS)Aug 10-12, 07- GF/P&PMay 21-Aug 15, 08- CP (PC)Aug 15-18, 08- AKLMarch 25-29, 09 (off-site)Aug 10, 09-Jan 2, 10- CP (CS) My Character Website My Disney/CP Blog Jan 12- Aug 5, 2005- Fantasyland Merchandise May 24, 2006 to Jan 5, 2007- Character Attendant May 16- Aug 10, 2007- Epcot WS Custodial/Seasonal CA May 21- July 5, 2008: Casey's (QSFB); July 6-Aug 15, 2008: character attendant Aug 10, 2009-Jan 2, 2010: Toy Story Mania Montclair State Campus Rep- Fall 07, Spring 08, Fall 08, Spring 09 | |||||
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| | #54 |
| Quack! ![]() Join Date: Oct 2007 Location: Vancouver, Canada
Posts: 1,684
![]() | Re: Get rid of Standby altogether, for Fastpass Attractions I can't imagine a Fastpass-only scenario would work. There would inevitably have to be more people using Fastpass, making the Fastpass line longer than it is now. To mitigate that somewhat I think the return times would need to both be narrower, and heavily enforced. It would probably be a logistical nightmare resulting in many unhappy guests. Getting rid of Fastpass altogether is a better idea IMO, but I don't endorse that either. |
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| | #55 | |
| New Member Join Date: Sep 2009
Posts: 11
![]() | Quote:
What an idea this person has. | |
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| | #56 | |
| New Member Join Date: Sep 2009
Posts: 11
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| | #57 | |
| Occasional Reader Join Date: Oct 2007 Location: Wigan, England
Posts: 191
![]() | Re: Get rid of Standby altogether, for Fastpass Attractions Quote:
. As I said in my long update earlier regarding queues, you are looking for the disappointed people to choose themselves, and therefore feel like they made a decision rather than your policies denied them access.
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